Gameplay Programmer
Job Type
Independent Contractor
Job Location
Remote
Project Description
The Catkin project is a captivating cozy survival adventure game where players immerse themselves in a magical world as a cat. Drawing inspiration from Stardew Valley, Stray, and Ark: Survival Evolved, Catkin offers a unique blend of survival mechanics, crafting, and community-building, all experienced from the perspective of a cat. This immersive experience will engage players with a charming, magical world, emphasizing both exploration and the joys of survival.
Role and Responsibilities
As the Gameplay Programmer, you will focus on implementing Catkin‘s core gameplay mechanics, including companion systems, crafting, magic abilities, and other interactive elements. This role involves translating design concepts into functional, engaging gameplay experiences. You’ll work closely with the design team to ensure that all gameplay mechanics are well-integrated, responsive, and immersive. Success in this role requires creative and technical problem-solving, as well as adapting mechanics based on player feedback and playtesting data.
Team Structure and Collaboration
You’ll join a collaborative team of four developers: a Lead Developer, a Networking Specialist, a QA Specialist, and a UI/UX Developer along with a Community Manager. Weekly team meetings provide opportunities for cross-functional input, ensuring a cohesive design process.
Duration
Compensation
Working Conditions
This position may require adaptability in working hours due to a tight project timeline. Weekly team meetings will ensure alignment and progress.
Tech Stack, Tools, and Applicant Requirements
Growth Opportunities
Potential for contract renewal following the 12-month term, as well as company-sponsored educational opportunities (tutorials, seminars, classes) designed to support your professional development and enhance your role in future projects.